틀:Table:OpenGL:GLSL The core language Shader compilation Introspection Variable types Type qualifiers Layout qualifiers Uniform variables Sampler variables Built-in variables Interface blocks Shader stages: Vertex Shader Tessellation Geometry Shader Fragment Shader Compute Shader Other shading languages 이 문서를 가리키는 문서 OpenGL lastmod 2014-05-04created 2014-05-04 sitemap